Kamis, 15 November 2012

Dishonored (PC DVD)

Dishonored (PC DVD)

Dishonored (PC DVD)


Dishonored (PC DVD)

List Price: £34.99
Price:£23.12

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Dishonored (PC DVD) Description

Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. Creatively eliminate your targets with the flexible combat system as you combine the numerous supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

Dishonored is set in Dunwall, an indus

Dishonored (PC DVD) Features

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Customer Reviews

22 of 22 people found the following review helpful
5.0 out of 5 stars Beautiful looking, fun stealth 'em up, 12 Oct 2012
By 
D. J. MORGAN (wales uk) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What is this?)
This review is from: Dishonored (PC DVD) (DVD-ROM)
First off I'm going to briefly mention Steam... Just buy yourself a movie or three to watch while it slowly downloads the game... The game weighs in at over 5GB, and took me about 4 or 5 hours to download.
When a game intro introduces you to a lovely interesting looking world then dumps you in a prison and makes you crawl through a sewer, you just KNOW its a Bethesda game.
As usual with Bethesda art direction, lighting and textures are superb, it is a truly beautiful looking game...
This it has to be said is definitely in terms of look and feel Bioshock crossed with Thief but that is no bad thing.
However it is not the game I bought, I was sold an a fps by reviews which it is not, its not an fprpg either, its a stealth 'em up, play it like a stealth 'em up and it becomes far more enjoyable and immersive, sure you can charge through levels guns blazing/ sword 'decapitating everything that breathes, but the game will be short as hell and a surface experience. In terms of stealthiness you are given options from stealth killing everything to the Thief style 'try not to kill anything' to ghosting through each level.
Has to be said choking someone out is rather satisfying though.
The only difficulty with most stealth 'em ups is enemy AI and Dishonored suffers with the usual 'psychic' issues, it can be very twitchy in this area; enemies spotting you hidden 8 foot up a wall deep in the shadows through a metal pipe being a particularly bad example.
However these issues mostly add challenge and just enhance the puzzle of getting around stealthily although you probably will utter oaths that would make a whaler blush.
I'm not a massive gamer the last game I bought was Skyrim, I'm a picky, picky gamer, I like a game that doesn't drag me around on a leash but lets me amble around digging through the trash, admiring the nurnies and collecting stuff and these games are few and far between, this is a fine example and a perfect balance between tense and relaxed playing, and the gentle snores of the KTFO enemies add a soothing warmth to the experience too...
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11 of 11 people found the following review helpful
5.0 out of 5 stars Mesmerizing, 17 Oct 2012
= Fun:5.0 out of 5 stars 
This review is from: Dishonored (PC DVD) (DVD-ROM)
Dishonored is magnificent.

Dunwall is a world of plague, corruption, decay, superstition, distrust, magic, intolerance, survival and most of all it's oppressive. Yet conversely it's also a world of technological breakthrough and industry (think Thief 2 the Metal Age) that is well and truly now on the down slope. Society is gradually collapsing on the back of an almost unstoppable plague and subsequent rat infestation. And the leadership itself is involved in a desperate internal power struggle and so willing to sacrifice any last remaining remnant of justice. Resources are short, punishment is quick and severe.

Visually the game takes on an 18th - 19th century feel and look, and the art style emphasizes the above further in an unique and appropriate way to Dishonoreds world. The city areas are predominantly degraded, grubby and dirty. Rats are everywhere, sometimes in large groups and can be a real threat that the player must take into account, either through plain avoidance or perhaps by indirectly using them to an advantage as they attack anyone dead or alive on sight.

Slap bang in the middle of this hell you'll occasional find examples of excess and opulence, often the surrounding locations of your targets, and amazingly sophisticated pieces of technology integrated throughout all the environments (usually for the purpose of oppressing the populace in some fashion) running on whale fat which is the worlds primary fuel source and utterly dependent upon it.

Along with so much in the rest of the game, the machines can also be manipulated to aid the player in various ways. But it's the combination of using everything together in multiple ways that makes these interactions feel so varied - this is when the action truly comes alive. You will end up doing a lot of experimenting just for the fun of it.

This is one of those rare games brimming with choice (real choice this time) atmosphere and depth.

As a lot of people have mentioned the gameplay does have a Bioshock feel to it. But as far as atmosphere goes for me it feels more like a 'Thief' title. Perhaps the perfect combination of Thief and Bioshock. Regardless, just as with the `Thief `universe there's a depth here so rarely felt in other games.

You can be heading to an objective, stealthily negotiating the rooftops and alleyways... and suddenly come across a story.

For example at one point I entered a open window only to discover several fly ridden corpses inside and a women's diary recounting how her family had all, one by one, succumbed to the plague. And that now, despite her best efforts and ultimate failure to save them, she herself was also dying. It's these little unscripted encounters, these little human stories and the direct result of them discovered before your own eyes that make the game world feel SO damn deep and interesting. You want to know what's down that alleyway or round that corner or where that rat hole leads etc.

Sometimes these moments will lead to other optional objectives with very real rewards and hidden secrets. But mostly they're just little snippets of information that further add to the depth of the world. I spent many hours just exploring the environments for these stories. Reading notes, reading books and eavesdropping on conversations. There's so much of it.

There's fun to be had here even if you don't care about any of that stuff. Being a super badass assassin is delightful fun regardless of whether you read a single note.

But if you are the kind of person that really gets an added kick out of a deep convincing world and enjoys that side of things - then this an absolute must buy for you. Very rarely do I enjoy a game to the point where I'm truly dragging my heels because I don't want it to end. I'm sure those games are rare for everyone whatever your taste. But for me at least, it's Dishonored that has that effect.

Simply stunning.
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38 of 41 people found the following review helpful
4.0 out of 5 stars Wonderful graphic style, great stealth game, below average FPS., 12 Oct 2012
By 
M. Bhangal "S" (Somewhere in Northern England) - See all my reviews
(VINE VOICE)    (TOP 500 REVIEWER)    (REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Dishonored (PC DVD) (DVD-ROM)
Lets get the bad stuff over with first. Dishonored uses an old game engine, so although there's a lot of talk about Dishonored being the best game of the year, it is certainly not this year's game in terms of technology: it uses the Unreal engine, and you will not be seeing Crysis quality textures, bump/environment mapping, alpha effects or particle effects. It is also certainly not an FPS: if you don't like stealth games, this one is not for you.

We're looking at a stealth game similar to Hitman or Thief, but with Magic thrown into the mix, and a quirky Bioshock `period' style (although the period here is `Steam-punk Victorian', rather than `1930s Americana'). In the game, you become a rogue assassin, are wanted for a crime you didn't commit, and have to save the princess and right a few wrongs along the way.

If you've ever played Dark Messiah of Might and Magic (which is actually created by the same team, Arkana), you'll probably see Dishonored as a natural progression from that. Arkana were also involved in Bioshock, and one of the lead designers was also involved in HL2, so there's a bit of all that pedigree shining through.

Rather like Hitman/Thief, the missions operate within a sandbox rather than as a scripted `on rails' progression, so there is always more than one way to complete each hit (i.e. stealthy, gung ho, or a downright clever route for those with watchful eyes and nosy ears), and you can do each mission in a `good' or `evil' way. There are also always a few sub-missions thrown into the mix for good measure (many of which only become apparent whilst you are on the mission, so none of the missions are ever straightforward!), and an RPG element: weapon/gadget enhancement and magic skills that you use to make your character more suited to your play style. The weapons and gadgets are much more useful than other games though, because they are so open ended. For example, you have a teleport ability. This allows you to reach otherwise accessible map areas (sneaking over enemy by using roofs and pipework). But you can also use it combat if you are quick (walking up to a guard and teleporting behind him, using the confusion to either watch the guard run in the wrong direction, or being sneaky and knocking him unconscious from behind).

Despite the use of an aging graphic engine, the graphic design is excellent, and they seem to have got around the texture issues by using a graphic style that doesn't really need high resolution (not quite cell shaded, but something that doesn't have that much in the way of complex textures). On the flip side, I can see some critics complaining of 'dumbed down console graphics', but I do think the graphic style fits in so well with the game that few people will care. Only glaring issue is that most of the city you travel around is empty. This fits in with the storyline (there's been a plague), but bustling, Assassin's creed type cities are noticeable by their absense in much of Dishonored. Oh, and as you will find, you can't trust anyone...

Fun factor. Sandbox missions are not for everyone. If you read the game blurb and got to the bit where it says `you can play it as a grunt and shoot everything', then your game will be disappointing: best results occur if you at least try to play as a stealthy character, because Dishonored makes a poor FPS. If you loved Hitman or Thief and are happy to accept a beautiful graphic style over an up to date Directx 11 game engine, then Dishonored is probably for you. If Modern warfare and Battlefield leave you wanting something that allows you to be clever occasionally, then this is definitely the game for you. Many game magazine reviews have gushed over this game, and they are right: it really is a return back to form for intelligent PC game-play (as opposed to all the other technically perfect but morally suspect and creatively bereft war FPS franchises out there... note the word `PC' there: PC is the best version).

Finally, hardware: as the game doesn't use high textures, there is no need to play it at 1080p. I got excellent frame rates and quality at 1600x900, everything else maxed out on a very trailing edge system for gaming (ATI 6870, Q6600 o/c@3.6GHz, 8Gig memory, Windows 7 64 bit).

I can't end this review without saying something about the big elephant in the room: release date.

I really want Dishonored to do well so Arcane do more similar games, but the release date screams `this is not a Christmas release and the publisher decided to put it out in the lull before Christmas'. Unfortunately the main reason for this is probably that the game is not cutting-edge DirectX 11. Much as I would like Arcane to get as many sales at full price, my reviews must benefit buyers not sellers, and I must conclude by saying that the release date suggests that this game's full price shelf life will probably not last till the big Christmas push (less than... Read more
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